Machine learning is the study of computer algorithms that can automatically improve based on data and experience. Machine learning algorithms build a model from sample data, called training data, to make predictions or judgments without being explicitly programmed to do so. A variety of wellknown machine learning algorithms have been developed for use in the field of computer science to analyze data. This paper introduced a new machine learning algorithm called impact learning. Impact learning is a supervised learning algorithm that can be consolidated in both classification and regression problems. It can furthermore manifest its superiority in analyzing competitive data. This algorithm is remarkable for learning from the competitive situation and the competition comes from the effects of autonomous features. It is prepared by the impacts of the highlights from the intrinsic rate of natural increase (RNI). We, moreover, manifest the prevalence of the impact learning over the conventional machine learning algorithm.
translated by 谷歌翻译
面部及其表达是数字图像的有效科目之一。检测图像的情绪是计算机视野领域的古代任务;然而,从图像进行反向合成的面部表达式 - 是非常新的。使用不同面部表情的再生图像的这种操作,或者改变图像中的现有表达需要生成的对抗网络(GaN)。在本文中,我们的目标是使用GaN改变图像中的面部表情,其中具有初始表达式(即,快乐)的输入图像被改变为同一个人的不同表达式(即,厌恶)。我们在Mug数据集的修改版本上使用了Stargn技术来完成此目标。此外,我们通过在从给定文本中的情感指示的图像中重塑面部表情进一步扩展我们的工作。因此,我们应用了一个长期的短期内存(LSTM)方法来从文本中提取情绪并将其转发给我们的表达式更改模块。作为我们的工作管道的演示,我们还创建了一个博客的应用程序原型,该博客将根据用户的文本情绪与不同的表达式重新生成配置文件图片。
translated by 谷歌翻译
We present 3D Highlighter, a technique for localizing semantic regions on a mesh using text as input. A key feature of our system is the ability to interpret "out-of-domain" localizations. Our system demonstrates the ability to reason about where to place non-obviously related concepts on an input 3D shape, such as adding clothing to a bare 3D animal model. Our method contextualizes the text description using a neural field and colors the corresponding region of the shape using a probability-weighted blend. Our neural optimization is guided by a pre-trained CLIP encoder, which bypasses the need for any 3D datasets or 3D annotations. Thus, 3D Highlighter is highly flexible, general, and capable of producing localizations on a myriad of input shapes. Our code is publicly available at https://github.com/threedle/3DHighlighter.
translated by 谷歌翻译
We present a neural technique for learning to select a local sub-region around a point which can be used for mesh parameterization. The motivation for our framework is driven by interactive workflows used for decaling, texturing, or painting on surfaces. Our key idea is to incorporate segmentation probabilities as weights of a classical parameterization method, implemented as a novel differentiable parameterization layer within a neural network framework. We train a segmentation network to select 3D regions that are parameterized into 2D and penalized by the resulting distortion, giving rise to segmentations which are distortion-aware. Following training, a user can use our system to interactively select a point on the mesh and obtain a large, meaningful region around the selection which induces a low-distortion parameterization. Our code and project page are currently available.
translated by 谷歌翻译
There is no settled universal 3D representation for geometry with many alternatives such as point clouds, meshes, implicit functions, and voxels to name a few. In this work, we present a new, compelling alternative for representing shapes using a sequence of cross-sectional closed loops. The loops across all planes form an organizational hierarchy which we leverage for autoregressive shape synthesis and editing. Loops are a non-local description of the underlying shape, as simple loop manipulations (such as shifts) result in significant structural changes to the geometry. This is in contrast to manipulating local primitives such as points in a point cloud or a triangle in a triangle mesh. We further demonstrate that loops are intuitive and natural primitive for analyzing and editing shapes, both computationally and for users.
translated by 谷歌翻译
We propose RANA, a relightable and articulated neural avatar for the photorealistic synthesis of humans under arbitrary viewpoints, body poses, and lighting. We only require a short video clip of the person to create the avatar and assume no knowledge about the lighting environment. We present a novel framework to model humans while disentangling their geometry, texture, and also lighting environment from monocular RGB videos. To simplify this otherwise ill-posed task we first estimate the coarse geometry and texture of the person via SMPL+D model fitting and then learn an articulated neural representation for photorealistic image generation. RANA first generates the normal and albedo maps of the person in any given target body pose and then uses spherical harmonics lighting to generate the shaded image in the target lighting environment. We also propose to pretrain RANA using synthetic images and demonstrate that it leads to better disentanglement between geometry and texture while also improving robustness to novel body poses. Finally, we also present a new photorealistic synthetic dataset, Relighting Humans, to quantitatively evaluate the performance of the proposed approach.
translated by 谷歌翻译
We introduce an information-maximization approach for the Generalized Category Discovery (GCD) problem. Specifically, we explore a parametric family of loss functions evaluating the mutual information between the features and the labels, and find automatically the one that maximizes the predictive performances. Furthermore, we introduce the Elbow Maximum Centroid-Shift (EMaCS) technique, which estimates the number of classes in the unlabeled set. We report comprehensive experiments, which show that our mutual information-based approach (MIB) is both versatile and highly competitive under various GCD scenarios. The gap between the proposed approach and the existing methods is significant, more so when dealing with fine-grained classification problems. Our code: \url{https://github.com/fchiaroni/Mutual-Information-Based-GCD}.
translated by 谷歌翻译
We propose a novel deep neural network architecture to learn interpretable representation for medical image analysis. Our architecture generates a global attention for region of interest, and then learns bag of words style deep feature embeddings with local attention. The global, and local feature maps are combined using a contemporary transformer architecture for highly accurate Gallbladder Cancer (GBC) detection from Ultrasound (USG) images. Our experiments indicate that the detection accuracy of our model beats even human radiologists, and advocates its use as the second reader for GBC diagnosis. Bag of words embeddings allow our model to be probed for generating interpretable explanations for GBC detection consistent with the ones reported in medical literature. We show that the proposed model not only helps understand decisions of neural network models but also aids in discovery of new visual features relevant to the diagnosis of GBC. Source-code and model will be available at https://github.com/sbasu276/RadFormer
translated by 谷歌翻译
Named entity recognition models (NER), are widely used for identifying named entities (e.g., individuals, locations, and other information) in text documents. Machine learning based NER models are increasingly being applied in privacy-sensitive applications that need automatic and scalable identification of sensitive information to redact text for data sharing. In this paper, we study the setting when NER models are available as a black-box service for identifying sensitive information in user documents and show that these models are vulnerable to membership inference on their training datasets. With updated pre-trained NER models from spaCy, we demonstrate two distinct membership attacks on these models. Our first attack capitalizes on unintended memorization in the NER's underlying neural network, a phenomenon NNs are known to be vulnerable to. Our second attack leverages a timing side-channel to target NER models that maintain vocabularies constructed from the training data. We show that different functional paths of words within the training dataset in contrast to words not previously seen have measurable differences in execution time. Revealing membership status of training samples has clear privacy implications, e.g., in text redaction, sensitive words or phrases to be found and removed, are at risk of being detected in the training dataset. Our experimental evaluation includes the redaction of both password and health data, presenting both security risks and privacy/regulatory issues. This is exacerbated by results that show memorization with only a single phrase. We achieved 70% AUC in our first attack on a text redaction use-case. We also show overwhelming success in the timing attack with 99.23% AUC. Finally we discuss potential mitigation approaches to realize the safe use of NER models in light of the privacy and security implications of membership inference attacks.
translated by 谷歌翻译
Skill-based reinforcement learning (RL) has emerged as a promising strategy to leverage prior knowledge for accelerated robot learning. Skills are typically extracted from expert demonstrations and are embedded into a latent space from which they can be sampled as actions by a high-level RL agent. However, this skill space is expansive, and not all skills are relevant for a given robot state, making exploration difficult. Furthermore, the downstream RL agent is limited to learning structurally similar tasks to those used to construct the skill space. We firstly propose accelerating exploration in the skill space using state-conditioned generative models to directly bias the high-level agent towards only sampling skills relevant to a given state based on prior experience. Next, we propose a low-level residual policy for fine-grained skill adaptation enabling downstream RL agents to adapt to unseen task variations. Finally, we validate our approach across four challenging manipulation tasks that differ from those used to build the skill space, demonstrating our ability to learn across task variations while significantly accelerating exploration, outperforming prior works. Code and videos are available on our project website: https://krishanrana.github.io/reskill.
translated by 谷歌翻译